Was £11.99, Now £9.00
THE ERA OF INTRIGUE
Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to our own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thingstead and end the conflict.
THE ERA OF MERCHANT PRICES
Control Catan's commerce! This set focuses on the Commercial Harbour and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations!
THE ERA OF BARBARIANS
Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked?
Requires The Rivals of Catan basic card set.
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Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG),
wargames rules, miniatures
and
scenery, new and traditional board and card games for the last 41 years